Kampagnen |
---|
IdF SchwS DHvT DAW DS DGzB UbS DID DT Freiheit WdN EEdO DZdF |
Era |
GW S ZdH - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
The corruption of chaos is a subtle and slow process. Even animals as harmless as crabs can be unwittingly twisted and warped far beyond their ordinary nature. Evil crab's are one all too unfortunate result of this process, as the merfolk and naga can attest to.
Vorherige Stufe: | |
---|---|
Nächste Stufe: | Hell Crab |
Kosten: | 16 |
LP: | 40 |
Bewegungskosten: | 10 |
EP: | 42 |
Level: | 1 |
Tag-/Nachteinfluss: | lichtscheu |
ID | Lesser Crab |
Fertigkeiten: | Abtauchen |
pincers Klinge | 9 - 2 Nahkampf | ||
evil eye Kälte | 3 - 3 Fernkampf |
Resistenzen: | |
---|---|
Klinge | 30% |
Stich | 20% |
Wucht | 0% |
Feuer | 10% |
Kälte | -10% |
Arkan | -40% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | 100 | 20% |
Dorf | 3 | 30% |
Höhle | 4 | 30% |
Höhlenwand | 100 | 10% |
Hügel | 5 | 20% |
Kluft | 100 | 10% |
Pilzhain | 4 | 30% |
Sand | 3 | 40% |
Schnee | 5 | 10% |
Seichtes Wasser | 2 | 40% |
Sumpf | 2 | 40% |
Tiefes Wasser | 2 | 40% |
Wald | 4 | 30% |
Wiese | 3 | 20% |